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Setup plugin

Make an account in SilentWolf. Make an game in SilentWolf,then copy your API key and your gameID.

api key img

Open an autoload and add this to it

# Globals
func _ready():
LoudWolf.configure_api_key("YourAPIKey")
LoudWolf.configure_game_id("YourGameID")
LoudWolf.configure_game_version("1.0.0")

Or if you are in open source project use an .env file to store your api key in seperate file named LoudWolfAPIKey.env.

# Globals
func _ready():
var file=FileAccess.open("res://LoudWolfAPIKey.env", FileAccess.READ)
LoudWolf.configure_api_key(file.get_as_text())
LoudWolf.configure_game_id("YourGameID")
LoudWolf.configure_game_version("1.0.0")

And in LoudWolfAPIKey.env you paste ONLY your API key.

yourAPIKey

If you want to export to android you have to add the internet permission Permissions IMG